#pragma once

#include "Menu.h"

class IPanelDelegate;

class ConfirmPanel : public Menu
{
public:
	ConfirmPanel(MenuManager* const i_menuManager);
	
	void Draw() const;
	bool Input(const STL::string& i_input);
	void SetSentence(const STL::string& i_sentence){m_sentence = i_sentence;}
	void SetDelegate(IPanelDelegate* i_delegate){m_delegate = i_delegate;}

private:
	STL::string m_sentence;

	IPanelDelegate* m_delegate;
};
